Agents For Games And Simulations Ii
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While today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible
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This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part
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Type: BOOK - Published: 2006-10-10 - Publisher: Springer Science & Business Media
This collection of excellent papers cultivates a new perspective on agent-based social system sciences, gaming simulation, and their hybridization. Most of the
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Type: BOOK - Published: 2003-08-03 - Publisher: Springer
This volume presents extended and revised versions of the papers presented at the Third International Workshop on Multi-Agent Based Simulation (MABS 2002), a wo
Language: en
Pages: 247
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Type: BOOK - Published: 2009-12-01 - Publisher: Springer
Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies use