Audio For Games
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Language: en
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Type: BOOK - Published: 2005 - Publisher: New Riders Publishing
Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-lookin
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Type: BOOK - Published: 2022-08-17 - Publisher: McFarland
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sol
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Pages: 503
Type: BOOK - Published: 2010-09-30 - Publisher: IGI Global
Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physio
Language: en
Pages: 214
Pages: 214
Type: BOOK - Published: 2008-10-08 - Publisher: Springer Science & Business Media
The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have be
Language: en
Pages: 326
Pages: 326
Type: BOOK - Published: 2007 - Publisher: Course Technology
Creating Music and Sound for Games is about mastering the unique creative challenges faced by musicians and sound designers new to the field of composing music