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Game Audio Programming 3: Principles and Practices
Language: en
Pages: 281
Authors: Guy Somberg
Categories: Computers
Type: BOOK - Published: 2020-09-21 - Publisher: CRC Press

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Welcome to the third volume of Game Audio Programming: Principles and Practices—the first series of its kind dedicated to the art and science of game audio pr
Game Audio Programming 4
Language: en
Pages: 388
Authors: Guy Somberg
Categories: Computers
Type: BOOK - Published: 2023-12-06 - Publisher: CRC Press

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Welcome to the fourth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of ga
Game Audio Programming 2
Language: en
Pages: 371
Authors: Guy Somberg
Categories: Computers
Type: BOOK - Published: 2018-08-30 - Publisher: CRC Press

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Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming
The Audio Programming Book
Language: en
Pages: 917
Authors: Richard Boulanger
Categories: Music
Type: BOOK - Published: 2010-10-22 - Publisher: MIT Press

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An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics.
Beep to Boom
Language: en
Pages: 320
Authors: Simon Goodwin
Categories: Technology & Engineering
Type: BOOK - Published: 2019-02-04 - Publisher: Routledge

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Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive gu