Gpu Pro 4
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Language: en
Pages: 384
Pages: 384
Type: BOOK - Published: 2013-04-26 - Publisher: CRC Press
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges.
Language: en
Pages: 500
Pages: 500
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on th
Language: en
Pages: 589
Pages: 589
Type: BOOK - Published: 2018-04-27 - Publisher: CRC Press
Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single sour
Language: en
Pages: 384
Pages: 384
Type: BOOK - Published: 2013-04-26 - Publisher: CRC Press
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges.
Language: en
Pages: 322
Pages: 322
Type: BOOK - Published: 2016-03-23 - Publisher: CRC Press
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualiza