Related Books

Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Postmortems
Language: en
Pages: 702
Authors: Raph Koster
Categories:
Type: BOOK - Published: 2018-06-26 - Publisher:

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Legendary game designer and author of the classic "A Theory of Fun for Game Design," Raph Koster is back with his first volume of selected essays. "Postmortems"
Henry Koster
Language: en
Pages: 198
Authors: Henry Koster
Categories: Performing Arts
Type: BOOK - Published: 1987 - Publisher: Scarecrow Press

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Of the many film artists displaced by Hitler, Henry Koster was among the few who successfully adapted to the American studio system. Koster directed 45 successf
Mitzi's Mitzvah
Language: en
Pages: 12
Authors: Gloria Koster
Categories: Juvenile Fiction
Type: BOOK - Published: 2013-09-01 - Publisher: Kar-Ben

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Adorable puppy Mitzi visits a nursing home where she helps the residents celebrate Rosh Hashanah, the Jewish New year.
Theory of Fun for Game Design
Language: en
Pages: 292
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2013-11-08 - Publisher: "O'Reilly Media, Inc."

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Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the eleme