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Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions
Language: en
Pages: 270
Authors: Antonio José Planells de la Maza
Categories: Performing Arts
Type: BOOK - Published: 2017-11-21 - Publisher: Lulu.com

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In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affecte
Once Upon a Pixel
Language: en
Pages: 205
Authors: Eddie Paterson
Categories: Computers
Type: BOOK - Published: 2019-10-31 - Publisher: CRC Press

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Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular tit
National Identity and Millennials in Northeast Asia
Language: en
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Authors: Vanessa Frangville
Categories: Political Science
Type: BOOK - Published: 2023-08-10 - Publisher: Taylor & Francis

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This book examines how the young in Northeast Asia engage with the political, especially in terms of the production, reformulation, or contestation of their nat
Introduction to Game Analysis
Language: en
Pages: 351
Authors: Clara Fernández-Vara
Categories: Social Science
Type: BOOK - Published: 2024-06-03 - Publisher: Taylor & Francis

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This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis. As game studies ha
Beyond Bagpuss
Language: en
Pages: 289
Authors: Chris Pallant
Categories: Performing Arts
Type: BOOK - Published: 2022-06-16 - Publisher: Bloomsbury Publishing

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Ivor the Engine, Noggin the Nog, Pingwings, Pogles Wood, Clangers, and Bagpuss - the iconic animations produced by the Canterbury-based Smallfilms studio betwee