The Game Culture Reader

The Game Culture Reader
Author :
Publisher : Cambridge Scholars Publishing
Total Pages : 285
Release :
ISBN-10 : 9781443864374
ISBN-13 : 1443864374
Rating : 4/5 (74 Downloads)

Book Synopsis The Game Culture Reader by : Jason Thompson

Download or read book The Game Culture Reader written by Jason Thompson and published by Cambridge Scholars Publishing. This book was released on 2014-07-18 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies—that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, media studies and so on come together to study the production, distribution, and consumption of games—has reached an unproductive stasis. Its scholarship remains either divided (as in the narratologists versus ludologists debate) or indecisive (as in its frequently apolitical stances on play and fandom). Thompson and Ouellette firmly hold that scholarship should be distinguished from the repetitively reductive commonplaces of violence, sexism, and addiction. In other words, beyond the headline-friendly modern topoi that now dominate the discourse of Game Studies, what issues, approaches, and insights are being, if not erased, then displaced? This volume gathers together a host of scholars from different countries, institutions, disciplines, departments, and ranks, in order to present original and evocative scholarship on digital game culture. Collectively, the contributors reject the commonplaces that have come to define digital games as apolitical or as somehow outside of the imbricated processes of cultural production that govern the medium itself. As an alternative, they offer essays that explore video game theory, ludic spaces and temporalities, and video game rhetorics. Importantly, the authors emphasize throughout that digital games should be understood on their own terms: literally, this assertion necessitates the serious reconsideration of terms borrowed from other academic disciplines; figuratively, the claim embeds the embrace of game play in the continuing investigation of digital games as cultural forms. Put another way, by questioning the received wisdom that would consign digital games to irrelevant spheres of harmless child’s play or of invidious mass entertainment, the authors productively engage with ludic ambiguities.


The Game Culture Reader Related Books

The Game Culture Reader
Language: en
Pages: 285
Authors: Jason Thompson
Categories: Social Science
Type: BOOK - Published: 2014-07-18 - Publisher: Cambridge Scholars Publishing

DOWNLOAD EBOOK

In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies—that peculiar multi-, inter-, and trans-disciplinary fie
The Computer Culture Reader
Language: en
Pages: 310
Authors: Joseph R. Chaney
Categories: Social Science
Type: BOOK - Published: 2009-03-26 - Publisher: Cambridge Scholars Publishing

DOWNLOAD EBOOK

The Computer Culture Reader brings together a multi-disciplinary group of scholars to probe the underlying structures and overarching implications of the ways i
The Children's Culture Reader
Language: en
Pages: 542
Authors: Henry Jenkins
Categories: Family & Relationships
Type: BOOK - Published: 1998-10 - Publisher: NYU Press

DOWNLOAD EBOOK

A reader on children's culture
The Tabloid Culture Reader
Language: en
Pages: 401
Authors: Biressi, Anita
Categories: Social Science
Type: BOOK - Published: 2007-12-01 - Publisher: McGraw-Hill Education (UK)

DOWNLOAD EBOOK

The Tabloid Culture Reader provides an accessible and useful introduction to the field.
The Gender and Consumer Culture Reader
Language: en
Pages: 401
Authors: Jennifer Scanlon
Categories: Business & Economics
Type: BOOK - Published: 2000-08 - Publisher: NYU Press

DOWNLOAD EBOOK

In this consumer culture studies anthology, 23 reprinted essays (1934-98) consider both the empowering and disempowering elements of consumerism. In her introdu