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This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it
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Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics commu
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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
Geometric Algebra for Computer Science
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Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algeb
A Vector Space Approach to Geometry
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A fascinating exploration of the correlation between geometry and linear algebra, this text also offers elementary explanations of the role of geometry in other