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Authors: Jesper Juul
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Type: BOOK - Published: 2012-02-10 - Publisher: MIT Press

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How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were most
Codename Revolution
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Authors: Steven E. Jones
Categories: Games & Activities
Type: BOOK - Published: 2012-02-24 - Publisher: MIT Press

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Nintendo’s hugely popular and influential video game console system considered as technological device and social phenomenon. The Nintendo Wii, introduced in
digitalSTS
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Type: BOOK - Published: 2019-05-07 - Publisher: Princeton University Press

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New perspectives on digital scholarship that speak to today's computational realities Scholars across the humanities, social sciences, and information sciences
Get in the Game
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An essential guide for marketers and execs wishing to integrate their brands with modern games and esports In Get in the Game: How to Level Up Your Business wit
Ready Player Two
Language: en
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Authors: Shira Chess
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Type: BOOK - Published: 2017-10-01 - Publisher: U of Minnesota Press

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Cultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a