Apple Game Frameworks and Technologies

Apple Game Frameworks and Technologies
Author :
Publisher : Pragmatic Bookshelf
Total Pages : 701
Release :
ISBN-10 : 9781680508536
ISBN-13 : 1680508539
Rating : 4/5 (36 Downloads)

Book Synopsis Apple Game Frameworks and Technologies by : Tammy Coron

Download or read book Apple Game Frameworks and Technologies written by Tammy Coron and published by Pragmatic Bookshelf. This book was released on 2021-04-13 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob ™. Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newerXcode 11.3 or newerBasic knowledge of Swift 5.1.4 or newer


Apple Game Frameworks and Technologies Related Books

Apple Game Frameworks and Technologies
Language: en
Pages: 701
Authors: Tammy Coron
Categories: Computers
Type: BOOK - Published: 2021-04-13 - Publisher: Pragmatic Bookshelf

DOWNLOAD EBOOK

Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and mone
Apple Game Frameworks and Technologies
Language: en
Pages: 500
Authors: Tammy Coron
Categories: Computers
Type: BOOK - Published: 2021-05-11 - Publisher: Pragmatic Bookshelf

DOWNLOAD EBOOK

Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and mone
Apple Augmented Reality by Tutorials (Second Edition)
Language: en
Pages:
Authors: raywenderlich Tutorial Team
Categories:
Type: BOOK - Published: 2022-02-23 - Publisher:

DOWNLOAD EBOOK

Learn Augmented Reality!Augmented reality is going to be the next big thing - there's absolutely no doubt about it. If you want to build realistic and immersive
Beginning IOS Game Center and GameKit
Language: en
Pages: 0
Authors: Kyle Richter
Categories:
Type: BOOK - Published: 2022 - Publisher:

DOWNLOAD EBOOK

Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richter's classic can help you reach new
The Persistence of Code in Game Engine Culture
Language: en
Pages: 287
Authors: Eric Freedman
Categories: Social Science
Type: BOOK - Published: 2020-04-07 - Publisher: Routledge

DOWNLOAD EBOOK

With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of softwar