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Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

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Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr
Black Art of 3D Programming Book
Language: en
Pages:
Authors: Lamothe
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Type: BOOK - Published: 1995-09-01 - Publisher: Financial Times/Prentice Hall

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Black Art of 3D Programming CD
Language: en
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Type: BOOK - Published: 1995-09 - Publisher: Financial Times/Prentice Hall

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Michael Abrash's Graphics Programming Black Book
Language: en
Pages: 0
Authors: Michael Abrash
Categories: Computer graphics
Type: BOOK - Published: 1997 - Publisher: Coriolis Group Books

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No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained i
Game Engine Black Book: DOOM
Language: en
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Authors: Fabien Sanglard
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It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its seque