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Game Production Studies
Language: en
Pages:
Authors: Olli Sotamaa
Categories:
Type: BOOK - Published: 2021-03-18 - Publisher:

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1. Production as a major factor of video game culture Media research often revolves around the triumvirate of texts, audiences, and industries as its main focal
Handbook of Computer Game Studies
Language: en
Pages: 471
Authors: Joost Raessens
Categories: Computers
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press

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A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, f
Games of Empire
Language: en
Pages: 425
Authors: Nick Dyer-Witheford
Categories: Social Science
Type: BOOK - Published: 2013-11-30 - Publisher: U of Minnesota Press

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In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longe
Games User Research
Language: en
Pages: 549
Authors: Anders Drachen
Categories: Computers
Type: BOOK - Published: 2018 - Publisher: Oxford University Press

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Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in gam
Queer Game Studies
Language: en
Pages: 336
Authors: Bonnie Ruberg
Categories: Games & Activities
Type: BOOK - Published: 2017-03-28 - Publisher: U of Minnesota Press

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Video games have developed into a rich, growing field at many top universities, but they have rarely been considered from a queer perspective. Immersion in new