How to Talk about Videogames

How to Talk about Videogames
Author :
Publisher : U of Minnesota Press
Total Pages : 200
Release :
ISBN-10 : 9781452949871
ISBN-13 : 1452949875
Rating : 4/5 (71 Downloads)

Book Synopsis How to Talk about Videogames by : Ian Bogost

Download or read book How to Talk about Videogames written by Ian Bogost and published by U of Minnesota Press. This book was released on 2015-11-15 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date. Delving into popular, familiar games like Flappy Bird, Mirror’s Edge, Mario Kart, Scribblenauts, Ms. Pac-Man, FarmVille, Candy Crush Saga, Bully, Medal of Honor, Madden NFL, and more, Bogost posits that videogames are as much like appliances as they are like art and media. We don’t watch or read games like we do films and novels and paintings, nor do we perform them like we might dance or play football or Frisbee. Rather, we do something in-between with games. Games are devices we operate, so game critique is both serious cultural currency and self-parody. It is about figuring out what it means that a game works the way it does and then treating the way it works as if it were reasonable, when we know it isn’t. Noting that the term games criticism once struck him as preposterous, Bogost observes that the idea, taken too seriously, risks balkanizing games writing from the rest of culture, severing it from the “rivers and fields” that sustain it. As essential as it is, he calls for its pursuit to unfold in this spirit: “God save us from a future of games critics, gnawing on scraps like the zombies that fester in our objects of study.”


How to Talk about Videogames Related Books

How to Talk about Videogames
Language: en
Pages: 200
Authors: Ian Bogost
Categories: Social Science
Type: BOOK - Published: 2015-11-15 - Publisher: U of Minnesota Press

DOWNLOAD EBOOK

Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtku
Videogame Sciences and Arts
Language: en
Pages: 282
Authors: Nelson Zagalo
Categories: Computers
Type: BOOK - Published: 2019-12-26 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in Novemb
Video Games as Culture
Language: en
Pages: 198
Authors: Daniel Muriel
Categories: Social Science
Type: BOOK - Published: 2018-03-14 - Publisher: Routledge

DOWNLOAD EBOOK

Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in d
From Video Games to Real Life
Language: en
Pages: 160
Authors: Mary L. Gazdik
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2016-09-19 - Publisher: Bloomsbury Publishing USA

DOWNLOAD EBOOK

This guide shows youth librarians how to use the appeal of Minecraft—a game that many young learners are intensely passionate about—to create engaging libra
Ready to Learn
Language: en
Pages: 130
Authors: Anne Burke
Categories: Education
Type: BOOK - Published: 2010 - Publisher: Pembroke Publishers Limited

DOWNLOAD EBOOK

"This timely book explores innovative ways teachers can use play-based activities to build a strong literacy foundation for young learners. It is committed to c