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Fundamentals of Game Design
Language: en
Pages: 697
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders

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To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Fundamentals of Game Design
Language: en
Pages: 577
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Pearson Education

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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will lear
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Fundamentals of Game Development
Language: en
Pages: 408
Authors: Heather Chandler
Categories: Computers
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning

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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting
Fundamentals of Game Design
Language: en
Pages: 726
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2007 - Publisher: Prentice Hall

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Game design is the most fundamental skill you need for a career in the video game industry. Noted authors and game developers Ernest Adams and Andrew Rollings l