Learning and Collaboration Technologies: Games and Virtual Environments for Learning

Learning and Collaboration Technologies: Games and Virtual Environments for Learning
Author :
Publisher : Springer Nature
Total Pages : 360
Release :
ISBN-10 : 9783030779436
ISBN-13 : 3030779432
Rating : 4/5 (36 Downloads)

Book Synopsis Learning and Collaboration Technologies: Games and Virtual Environments for Learning by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies: Games and Virtual Environments for Learning written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2021-07-03 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12784 and 12785 constitutes the refereed proceedings of the 8th International Conference on Learning and Collaboration Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of LCT 2021, Part II, focus on Games and Gamification in Learning; Chatbots in Learning; AR, VR and Robots in Learning.


Learning and Collaboration Technologies: Games and Virtual Environments for Learning Related Books

Learning and Collaboration Technologies: Games and Virtual Environments for Learning
Language: en
Pages: 360
Authors: Panayiotis Zaphiris
Categories: Computers
Type: BOOK - Published: 2021-07-03 - Publisher: Springer Nature

DOWNLOAD EBOOK

This two-volume set LNCS 12784 and 12785 constitutes the refereed proceedings of the 8th International Conference on Learning and Collaboration Technologies, LC
Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration
Language: en
Pages: 403
Authors: Panayiotis Zaphiris
Categories: Computers
Type: BOOK - Published: 2019-07-10 - Publisher: Springer

DOWNLOAD EBOOK

This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LC
Virtual, Augmented and Mixed Reality
Language: en
Pages: 715
Authors: Jessie Y. C. Chen
Categories: Computers
Type: BOOK - Published: 2021-07-03 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 13th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2021, held virtually as part o
HCI in Games: Serious and Immersive Games
Language: en
Pages: 401
Authors: Xiaowen Fang
Categories: Computers
Type: BOOK - Published: 2021-07-03 - Publisher: Springer Nature

DOWNLOAD EBOOK

This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as par
HCI in Games: Experience Design and Game Mechanics
Language: en
Pages: 423
Authors: Xiaowen Fang
Categories: Computers
Type: BOOK - Published: 2021-07-03 - Publisher: Springer Nature

DOWNLOAD EBOOK

This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as par