Practices And Implementation Of Gamification In Higher Education
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Language: en
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Type: BOOK - Published: 2024-02-26 - Publisher: IGI Global
Practices and Implementation of Gamification in Higher Education is a comprehensive book that explores the integration of gamification in tertiary education as
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Type: BOOK - Published: 2020-03-09 - Publisher: CRC Press
Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond
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Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games
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Pages: 164
Type: BOOK - Published: 2017-09-19 - Publisher: Springer
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students.
Language: en
Pages: 516
Pages: 516
Type: BOOK - Published: 2017-06-28 - Publisher: Springer
The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT