Pro Java 6 3d Game Development
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Language: en
Pages: 508
Pages: 508
Type: BOOK - Published: 2008-01-01 - Publisher: Apress
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over Ope
Language: en
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Type: BOOK - Published: 2017-11-14 - Publisher: Apress
Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java
Language: en
Pages: 1000
Pages: 1000
Type: BOOK - Published: 2005-05-20 - Publisher: "O'Reilly Media, Inc."
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make
Language: en
Pages: 482
Pages: 482
Type: BOOK - Published: 2014-03-11 - Publisher: Apress
Beginning Android3D Game Developmentis a unique book for today's Android and game app developers who want to learn how to build 3D game appsthat run on the late
Language: en
Pages: 227
Pages: 227
Type: BOOK - Published: 2016-08-29 - Publisher: Packt Publishing Ltd
Learn how to build an exciting 3D game with LibGDX from scratch About This Book Implement an exhaustive list of features that LibGDX unleashes to build your 3D