The Rise of Games and High-Performance Computing for Modeling and Simulation

The Rise of Games and High-Performance Computing for Modeling and Simulation
Author :
Publisher : National Academies Press
Total Pages : 130
Release :
ISBN-10 : 9780309147774
ISBN-13 : 0309147778
Rating : 4/5 (74 Downloads)

Book Synopsis The Rise of Games and High-Performance Computing for Modeling and Simulation by : National Research Council

Download or read book The Rise of Games and High-Performance Computing for Modeling and Simulation written by National Research Council and published by National Academies Press. This book was released on 2010-04-15 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling and simulation and further credibility to game-based applications. The purpose of this study is to provide a technical assessment of Modeling, Simulation, and Games (MS&G) research and development worldwide and to identify future applications of this technology and its potential impacts on government and society. Further, this study identifies feasible applications of gaming and simulation for military systems; associated vulnerabilities of, risks to, and impacts on critical defense capabilities; and other significant indicators and warnings that can help prevent or mitigate surprises related to technology applications by those with hostile intent. Finally, this book recommends priorities for future action by appropriate departments of the intelligence community, the Department of Defense research community, and other government entities. The Rise of Games and High Performance Computing for Modeling and Simulation will serve as a useful tutorial and reference document for this particular era in the evolution of MS&G. The book also highlights a number of rising capabilities facilitated by MS&G to watch for in the coming years.


The Rise of Games and High-Performance Computing for Modeling and Simulation Related Books

The Rise of Games and High-Performance Computing for Modeling and Simulation
Language: en
Pages: 130
Authors: National Research Council
Categories: Computers
Type: BOOK - Published: 2010-04-15 - Publisher: National Academies Press

DOWNLOAD EBOOK

The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling an
Learning Science Through Computer Games and Simulations
Language: en
Pages: 174
Authors: National Research Council
Categories: Education
Type: BOOK - Published: 2011-05-12 - Publisher: National Academies Press

DOWNLOAD EBOOK

At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven qua
The Rise of Games and High-performance Computing for Modeling and Simulation
Language: en
Pages: 116
Authors: National Research Council (U.S.). Committee on Modeling, Simulation, and Games
Categories: Computer games
Type: BOOK - Published: 2010 - Publisher:

DOWNLOAD EBOOK

"The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling a
Creativity in Load-Balance Schemes for Multi/Many-Core Heterogeneous Graph Computing: Emerging Research and Opportunities
Language: en
Pages: 232
Authors: Garcia-Robledo, Alberto
Categories: Computers
Type: BOOK - Published: 2018-01-05 - Publisher: IGI Global

DOWNLOAD EBOOK

Recent years have witnessed the rise of analysis of real-world massive and complex phenomena in graphs; to efficiently solve these large-scale graph problems, i
Energy Efficiency in Data Centers and Clouds
Language: en
Pages: 298
Authors:
Categories: Technology & Engineering
Type: BOOK - Published: 2016-01-28 - Publisher: Academic Press

DOWNLOAD EBOOK

Advances in Computers carries on a tradition of excellence, presenting detailed coverage of innovations in computer hardware, software, theory, design, and appl