Using Computers Games across the Curriculum

Using Computers Games across the Curriculum
Author :
Publisher : Bloomsbury Publishing
Total Pages : 114
Release :
ISBN-10 : 9781441136190
ISBN-13 : 1441136193
Rating : 4/5 (90 Downloads)

Book Synopsis Using Computers Games across the Curriculum by : Karen Anderson

Download or read book Using Computers Games across the Curriculum written by Karen Anderson and published by Bloomsbury Publishing. This book was released on 2013-05-30 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this book. From the practical aspects of purchasing and setting up equipment to integrating them into a lesson plan - and even using them without playing them - this book will add a new aspect to your subject to make it even more engaging and fascinating to your students. There are sections on: - Integrating games into lessons - Activities for using freely and commonly-available computer games and consoles - Making your own games, and helping students to design computer games themselves - Using games to differentiate for students of varying abilities and learning styles By adding a new dimension to learning and teaching, computer games can be an enjoyable and fun addition to lessons and, as a result, produce lifelong learners.


Using Computers Games across the Curriculum Related Books

Using Computers Games across the Curriculum
Language: en
Pages: 114
Authors: Karen Anderson
Categories: Education
Type: BOOK - Published: 2013-05-30 - Publisher: Bloomsbury Publishing

DOWNLOAD EBOOK

Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activiti
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 233
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

DOWNLOAD EBOOK

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say s
Learning by Playing
Language: en
Pages: 386
Authors: Fran Blumberg
Categories: Education
Type: BOOK - Published: 2014 - Publisher: Oxford University Press, USA

DOWNLOAD EBOOK

There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to
How Computer Games Help Children Learn
Language: en
Pages: 249
Authors: D. Shaffer
Categories: Education
Type: BOOK - Published: 2007-02-25 - Publisher: Springer

DOWNLOAD EBOOK

How can we make sure that our children are learning to be creative thinkers in a world of global competition - and what does that mean for the future of educati
The Use of Computer and Video Games for Learning
Language: en
Pages: 84
Authors: Alice Mitchell
Categories: Computer games
Type: BOOK - Published: 2004 - Publisher: Bright Sparks

DOWNLOAD EBOOK