Videogames, Identity and Digital Subjectivity

Videogames, Identity and Digital Subjectivity
Author :
Publisher : Taylor & Francis
Total Pages : 223
Release :
ISBN-10 : 9781315390932
ISBN-13 : 1315390930
Rating : 4/5 (32 Downloads)

Book Synopsis Videogames, Identity and Digital Subjectivity by : Rob Gallagher

Download or read book Videogames, Identity and Digital Subjectivity written by Rob Gallagher and published by Taylor & Francis. This book was released on 2017-07-06 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Contents -- List of Figures -- Acknowledgements -- 1 Digital Subjects: Videogames, Technology and Identity -- 2 Datafied Subjects: Profiling and Personal Data -- 3 Private Subjects: Secrecy, Scandal and Surveillance -- 4 Beastly Subjects: Bodies and Interfaces -- 5 Synthetic Subjects: Horror and Artificial Intelligence -- 6 Mobile Subjects: Framing Selves and Spaces -- 7 Productive Subjects: Time, Value and Gendered Feelings -- Index


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