Virtual Heritage

Virtual Heritage
Author :
Publisher : Ubiquity Press
Total Pages : 153
Release :
ISBN-10 : 9781914481017
ISBN-13 : 1914481011
Rating : 4/5 (17 Downloads)

Book Synopsis Virtual Heritage by : Erik Malcolm Champion

Download or read book Virtual Heritage written by Erik Malcolm Champion and published by Ubiquity Press. This book was released on 2021-07-22 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.


Virtual Heritage Related Books

Virtual Heritage
Language: en
Pages: 153
Authors: Erik Malcolm Champion
Categories: Social Science
Type: BOOK - Published: 2021-07-22 - Publisher: Ubiquity Press

DOWNLOAD EBOOK

Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applicati
Paradata and Transparency in Virtual Heritage
Language: en
Pages: 352
Authors: Anna Bentkowska-Kafel
Categories: Computers
Type: BOOK - Published: 2012 - Publisher: Ashgate Publishing, Ltd.

DOWNLOAD EBOOK

Computer-Generated Images (CGIs) are widely used and accepted in the world of entertainment but the use of the very same visualization techniques in academic re
Critical Gaming: Interactive History and Virtual Heritage
Language: en
Pages: 232
Authors: Erik Champion
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2016-03-09 - Publisher: Routledge

DOWNLOAD EBOOK

This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities.
Critical Gaming: Interactive History and Virtual Heritage
Language: en
Pages: 277
Authors: Erik Champion
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2016-03-09 - Publisher: Routledge

DOWNLOAD EBOOK

This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities.
Paradata and Transparency in Virtual Heritage
Language: en
Pages: 366
Authors: Anna Bentkowska-Kafel
Categories: Business & Economics
Type: BOOK - Published: 2016-05-13 - Publisher: Routledge

DOWNLOAD EBOOK

Computer-Generated Images (CGIs) are widely used and accepted in the world of entertainment but the use of the very same visualization techniques in academic re